A list of roles in a group and some questions about it
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Re: A list of roles in a group and some questions about it
I may have just been lucky with the druids I have partied with, but I would put feral druids at equal to a protection warrior, certainly above an offtank specced warrior. Most of the druids I have partied with have proven themsleves to be excellent tanks, often better than the warriors I have seen in action.Pelagia Alynis wrote:TANKS
1. Protection Warrior
2. Warrior
3. Feral Druid
4. Holy/Protection Paladin
5. Druid
6. Paladin
Hunters?! Really? They suck at sustained dps, although admittedly their burst is pretty good. Here is what I think:Pelagia Alynis wrote:DPS
1. Mage
2. Rogue
3. Hunter
4. Warlock
5. Druid (where does a cat druid fit in these lines?)
Mage / Rogue
Fury Warrior / Shadow Priest
Lock / Druid
Mage / Rogue depending on instance - mages better against multiple target obviously, but spend some time on decursing duty for cetain boss encounters.
Fury Warior / Shadow Priest - Shadow priests (me!) rule at dps. They do quite a lot themsleves (on the rare occassion I manage to 5 man as shadow I am pretty much always top of meters) but add in the bonus to any locks that are in the group, and the fact that they are constantly offhealing then they are pretty awesome. They can also restore party mana since tbc the same way as they heal. Combine with the ability to drop out of shadow form to heal / decurse etc then it's worth getting them along. DPS warriors are just sick, but need a lot of love and hugs to keep them from dying.
Lock / Druid - I have seen these do well in damage meters on many raids, and on occasion beat mages. Druids just seem to have been buffed unbelievable amounts in most areas since tbc. They can sure hit you hard.
Can't argue here ... in instances then if you have a hunter in the group use him. If not then use the tank. In raids you wil always have a hunter pulling.Pelagia Alynis wrote:PULLERS
1. Hunter
2. Tank
Again, no arguments here.Pelagia Alynis wrote:HEALERS
1. Holy Priest
2. Resto Druid
3. Priest
4. Druid
5. Paladin
As shadow here is the set up of my favourite 5 man instance run:
Warrior to tank
Druid to heal
Me as shadow for imbaness
Rogue for dps and cc
Second Rogue for more dps and cc
As shadow priest I can pretty much keep the two rogues at full health on my own, leaving the druid free to make sure the warrior is always alive
This ofcourse means I keep all cloth drops +spell damage items that drop
As healer my not so selfish ideal group is:
Me to heal
Druid to tank
Rogue for dps and cc
Mage for dps and cc
Hunter to pull (and nice pet to offtank)
Re: A list of roles in a group and some questions about it
Actually, hunters are pretty much free DPS. They can reset their aggro whenever they wish. Also, the new aspect of the viper combined with steady shot makes that "burst" quite long.Themrs wrote: Hunters?! Really? They suck at sustained dps, although admittedly their burst is pretty good. Here is what I think:
*casts res on this topic*
hey! dps list that doesnt have shadow priests in it!
and shadow priest can heal fine in any non heroic/raid instance
and i love khilas remark on page one about lock roles 'rezzing' lol you call one ss rezzing?! once every three days or whatever
/cackle
edit-- stupid forum i did not say kek
hey! dps list that doesnt have shadow priests in it!
and shadow priest can heal fine in any non heroic/raid instance
and i love khilas remark on page one about lock roles 'rezzing' lol you call one ss rezzing?! once every three days or whatever
/cackle
edit-- stupid forum i did not say kek
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- (Aliqh)
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I'm leveling a shammy (somewhat ).
And the question is more, why would the locks and shammies need hunters? We can rez ourselves and dps and heal. All we need is a tank and we're golden.
Seriously though, I think the SS is more useful than the shammy selfrez, since the SS will always be on a rezzer anyway and you can make a choice who that's going to be, other than it always being the shammy. We just need shammies for their totems.
And the question is more, why would the locks and shammies need hunters? We can rez ourselves and dps and heal. All we need is a tank and we're golden.
Seriously though, I think the SS is more useful than the shammy selfrez, since the SS will always be on a rezzer anyway and you can make a choice who that's going to be, other than it always being the shammy. We just need shammies for their totems.
but then ppl will think you just represent priests! like me!khila wrote:True, didn't roll a 70 priest for nothing .
Maybe I should change my username to Astra so people don't automatically think I represent just warlocks.
and 40 holy priests would be a nice fight to watch, like 2 million mendings moving around
They don't, and yes, I hate Blizz for turning hunters from reliable constant-DPS (that can keep on going long after mages have ran out of mana) to a bare support class that can occasionally play around with misdirection (and rezz with FD+cables!).khila wrote: And the question is more, why would the locks and shammies need hunters?
try being meZarhan wrote:They don't, and yes, I hate Blizz for turning hunters from reliable constant-DPS (that can keep on going long after mages have ran out of mana) to a bare support class that can occasionally play around with misdirection (and rezz with FD+cables!).khila wrote: And the question is more, why would the locks and shammies need hunters?
i run out of mana far before mages
I guess part of the reason is that in the old days hunters really could just switch on autoshot and go brew some coffee
Downside is that there is really no difference with any mana-using class, except that hunters run out of it faster. Yes, we can FD + drink though - and patch 2.2 changed aspect of the viper to give much more mana regen than before. So maybe things are getting better...
Downside is that there is really no difference with any mana-using class, except that hunters run out of it faster. Yes, we can FD + drink though - and patch 2.2 changed aspect of the viper to give much more mana regen than before. So maybe things are getting better...
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- (Aliqh)
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Know what Khila should do? Get engineering up to cables, then SS myself and use the cables on a rezzer when we wipe.Zarhan wrote:They don't, and yes, I hate Blizz for turning hunters from reliable constant-DPS (that can keep on going long after mages have ran out of mana) to a bare support class that can occasionally play around with misdirection (and rezz with FD+cables!).khila wrote: And the question is more, why would the locks and shammies need hunters?